Name: -- Zyto Species: -- Magi Gender: -- Melee Level: --2 Class: -- Magus --TTB: High Dark Summoner Health: 85/85 Mana: 184/184 Known Languages: -- Common Equip: Weapon: -- Rusty Scythe(5L)(b) Off-Hand/Ammo: -- Head: -- Hat of Minor Summoning(n)(12L)(+1 damage for summons) Neck: -- Cloak: -- Cape of Wells (n)(13L)(-2 mana cost) Chest: -- Tattered Shirt(1L) Pauldrons: -- Belt: -- Bracers: -- Gloves: --Lightweight Gloves of Dekraan (n)(20L)(+4 fire damage) Ring: -- Ring of Summoners(40L)(t)(+5 summoning damage) Ring: -- Ring of Summoners(40L)(t)(+5 summoning damage) Earring: -- Earring of Summoners(40L)(t)(+5 summoning damage) Earring: -- Earring of Summoners(40L)(t)(+5 summoning damage) Legs: -- Medium Legs of Firus (b)(13L)(+2 fire damage) Boots: -- Tattered Boots(1L) Accessory: -- Abilities: / Skills: Sniffer (create animated creature out of a dead creature, it becomes a nightmarish construct that hunts for something nearby. Once per encounter, 1/2ch. to find something valuable) Petrification (petrify something in ice preventing it from decay, if target someone who is alive, 1/2ch. to freeze them in place, but remain consious. Can only do once per node) Attack Skills: Blood Demon (22m)(22h) --Arcanaga (strike foe with arcane damage dealing 22d) --Blood (Strike foe with ranged blood attack dealing 15d. At beginning of turn foe takes 10 bleed damage for 3trn) --Death (1trn)(Create skull 3x3 radius for 3trn, if inside radius, +6 arcane damage) Zombie (5m)(5h) --2x strike (strike foe with claws dealing 2d. then 3d) --bite (bite foe dealing 4d. if hit, -2d bleeding per turn for 3trn) --follow (1trn)(follow foe healing self for 4h, must say who you are following but does not target) Flame Imp (10m)(10h) --Firus (strike foe with fire bolt dealing 7d. if hit, -3h fire per turn for 3trn) --Explosion(explode around self and appear away up to 5 blocks away dealing 10d fire, is a dodge, not an attack) --Flame spear (create spear of flame and shoot out at foe up to 10 blocks away dealing 10d fire) Bulbous Zombie (20m)(20h) --Gurgle (block attack and if less than 15 health, heal for 20 health) --Vomit (vomit on foe up to 3 blocks away dealing 20d. poison) --Swing (swing large chain axe at foe dealing 20d. if miss, chain axe hits ground and has 1/2ch to trip foe with chain) Fire Demon (30m)(30h) --Dekraan Fire (30d fire at foe, explosion in a 2x2 block situated how the player decides) --Stabbing Strike (strike foe with stab with claws, dealing 20d. If hit, -10h bleeding per turn next 2 trn) --Teleport (dissapear from sight exploding the area around you dealing 20d. fire damage adjacent, reappear next to ally or foe) Blizzard Elemental (Tornado of blizzard) (30m)(30h) --Jentii Blizzard (30d blizzard at foe, explosion of ice in a 2x2 block situated how the player decides) --Blizzard Daggers (strike foe dealing 10d, then 12d, then 13d. in succession up to 2 blocks away blizzard damage) --Slow (1trn)(no counter)(1/2ch)(freeze foe in place preventing 5 block movement down to 2 blocks till next turn of self) Vampiric Restoration (1trn)(-25h)(Resurrect 25 health of any summon in the form of summoning damage) Curr Arcanum (28m)(28d arcane at foe, explosion in a 2x2 block situated how the player decides) Teleport(22m)(Teleport to target up to 10 blocks away) Turtleshell(22m)(1trn)(+7 phys resistance if hit up to 3 hits) Item (10):(0.5) Shirra Stone(t)(H) Shirra Stone(t)(M) Shirra Stone(t)(R) Ripped Handkerchief(t)(2L)-2 Money Bag: L: 4 K: M: B: T: